🎉 Finale: Party Crashers

Advice for Adaptation

As written, this finale assumes your experience includes at least Elphame or Metro City AND at least Earhart Station or Familiars Activity.


Running at least two of these gives you the opportunity to hint at the shapeshifter as a villain and allows campers to make connections between the plots to see a broader mystery, BUT if you are running a condensed experience, here are some tips for bringing the experience to a satisfactory conclusion for the Trainees. 


Overview

What will happen:

Trainees will attend the Fairy Royal’s Masquerade using wearable technology to secretly signal to each other, in search of a suspected malicious Shapeshifter in the midst of the party. 


Trainee's Mission Objectives:

Trainees are tasked with signaling/communicating with other campers using changing signals incorporated into wearables. This can be through any signal they self-determine, be it colors, patterns, sound bites, broadcasting, etc.


Trainees will incorporate their wearable technology experience into Masquerade Ball outfits. We suggest using masks and elaborate fashions with more technology and flare than ever before to impress other party goers and the Fairy Royal.


Campers are tasked with identifying a shapeshifter in their midst at the Masquerade. 


Materials & Classes Covered

Materials:


Non-Player Characters (NPCs):


Class Prequisites:

Structure

Note: The time duration represents the expected length of the role-play scene and crafting for the activity. 

Please account for components such as class time, lunch & breaks in your scheduling. 


Location: Anywear Academy HQ


Location: Anywear Academy HQ


    Location: Anywear Academy HQ


Location: Elphame Court


Location: Anywear Academy HQ


Facilitator Notes

Tone and advice for success


Mission Success Criteria

[1]  Communicate Through Wearable Technology Signals

[2] Incorporate Wearables into Masquerade Fashion 

[3] Identify the Shapeshifter


If Trainees meet [GOAL 1]


If Trainees need a little help with [GOAL 1]


If Trainees meet [GOAL 2]


If Trainees need a little help with [GOAL 2]


If Trainees meet [GOAL 3]


If Trainees need a little help with [GOAL 3]