If you are unfamiliar with roleplaying and how it is utilized for education or recreation, that's okay!
Live Action Role Playing (LARPing) is exactly what it sounds like, you take on the persona of a character in the environment that you are in.
The idea of role-playing can make some people uncomfortable, especially some neurodivergent populations. Taking some time before camp to practice what role-playing would look like in this setting is going to be an important part of the training process.
If you are running this curriculum for the first time, we recommend going through the following 3 design exercises before running it.
Below are 3 guided exercises to introduce you to what a LARP experience might feel like as well as an introduction to Micro:bit and Makecode software.
Create Your Character
Make Your Familiar (Intro to Micro:bit Project)
Guiding Design Activities
The facilitators are incredibly important to the success of the camp, and as such, should be trained in the 3 guided exercises. The recommended training format is as follows:
First, the camp lead will read through the Planning Your Camp and Training Resources sections of this website.
Next, they will put together a training for the staff using the below exercises. We recommend dedicating two 4-hour blocks to this task to ensure all facilitators are comfortable with the software and nature of the camp.
This exercise teaches the basics of roleplaying and creates a character that you will use for the duration of the camp!
This lesson provides an introduction to the Micro:bit and helps you create your familiar, a social wearable!
This is a collection of resources to be used during the camp, as well as tips and handouts for campers and facilitators!
The familiars will be used as part of your character, which will be used in the camp narrative. Guiding design activities in the camp is a nice reference as how to facilitate design as part of the camp experience. Read over it/print out the vibe cards before the camp begins.